![]() Preset Browser – Updated to save MaterialX Lama materials, textures, and display filters, which facilitate the sharing of Stylized Looks.For converting HDRI to JPG maps for preview purposes in bulk at ease. Its based on accurate displacement workflow. For Autodesk Maya 2017 & Above with arnold plugin. Supported Maya versions : 2017 and above. Dispersion – The new layered materials system supports a sophisticated prismatic fringing effect for refractive objects. Automated displacement setup tool for Arnold, renderman and vray.RenderMan for Blender – Completely rewritten and officially supported to take advantage of the full RenderMan 24 toolset.Initial support for Maya 2022 on release, with support for new Maya 2022 features (like USD) to follow. Updates to All Bridges – Support for Maya, Blender, Katana, and Houdini, including new support for LPEs and AOVs in Solaris, Houdini’s USD-centric toolset.Better Sampling - New blue noise dithering improves the visual appearance of noise by organizing the sampling pattern distribution, resulting in a perceptually cleaner image sooner.OSL – All patterns can now be rendered natively in OSL, improving interoperability in shading pipelines and enabling the hybrid architecture of XPU.New Patterns – Extend your look development toolset with Phasor Noise, Hex Tiling, and more. ![]() Aggregate Volumes – Render overlapping volumes faster and more efficiently.
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